yucad3d

Subassembly reference

Every built-in subassembly and assembly preset, with its parameters and the point / link / shape codes it publishes. 122 subassemblies and 7 whole-section presets.

Road

NamePurposeCivil 3D classParamsPts / Links / Shapes
4-Lane Divided Highway assemblyTwo lanes per side + centre median + shoulders59 / 7 / 0
Urban Street assemblyLane + raised kerb + sidewalk per side47 / 6 / 0
Basic BarrierC3D BasicBarrier — Jersey-type median barrierBasicBarrier79 / 8 / 1
Basic CurbC3D BasicCurb — rectangular kerb + foundationBasicCurb44 / 4 / 1
Basic Curb & GutterC3D BasicCurbAndGutter — gutter pan + curbBasicCurbAndGutter76 / 6 / 1
Basic GuardrailC3D BasicGuardrail — post + rail markerBasicGuardrail110 / 6 / 0
Basic LaneC3D BasicLane — lane + Pave1 materialBasicLane44 / 4 / 1
Basic Lane TransitionC3D BasicLaneTransition — lane with 5 width/elevation transition modesBasicLaneTransition59 / 4 / 1
Basic ShoulderC3D BasicShoulder — paved shoulder + materialBasicShoulder44 / 4 / 1
Basic SideSlope Cut DitchC3D BasicSideSlopeCutDitch — conditional cut ditch / fill daylightBasicSideSlopeCutDitch2211 / 7 / 1
Basic SidewalkC3D BasicSidewalk — walk slab + sod buffersBasicSidewalk56 / 6 / 1
ChannelC3D Channel — symmetric trapezoidal channelChannel35 / 4 / 0
Channel Parabolic BottomC3D ChannelParabolicBottom — parabolic-bottom channel + liningChannelParabolicBottom1028 / 26 / 1
Crowned LaneC3D CrownedLane — both lanes of a crowned carriageway, base crown and slopes independentCrownedLane1015 / 18 / 4
Curb & GutterGutter pan + raised kerbUrbanCurbGutterGeneral54 / 3 / 0
DaylightSlope to target surfaceBasicSideSlopeCutDitch32 / 1 / 0
Daylight BasinC3D DaylightBasin — retention basin + berm + daylightDaylightBasin1314 / 11 / 0
Daylight Basin 2C3D DaylightBasin2 — detention basin cut into the daylight wingDaylightBasin22225 / 17 / 3
Daylight BenchC3D DaylightBench — benched cut/fill daylightDaylightBench79 / 8 / 0
Daylight GeneralC3D DaylightGeneral — fixed segments + height-classed daylightDaylightGeneral4138 / 29 / 0
Daylight Inside ROWC3D DaylightInsideROW — typical/maximum slope tiers inside the ROWDaylightInsideROW1017 / 6 / 0
Daylight Max OffsetC3D DaylightMaxOffset — daylight capped at an absolute offsetDaylightMaxOffset713 / 6 / 0
Daylight Max WidthC3D DaylightMaxWidth — cut/fill daylight capped at a widthDaylightMaxWidth79 / 6 / 0
Daylight Min OffsetC3D DaylightMinOffset — daylight pushed to an absolute offsetDaylightMinOffset713 / 6 / 0
Daylight Min WidthC3D DaylightMinWidth — daylight pushed out to a minimum widthDaylightMinWidth713 / 6 / 0
Daylight Multi InterceptC3D DaylightMultiIntercept — daylight to the Nth crossing of the groundDaylightMultiIntercept89 / 6 / 0
Daylight Multiple SurfaceC3D DaylightMultipleSurface — layered strata cut with benchesDaylightMultipleSurface1213 / 10 / 0
Daylight Rock CutC3D DaylightRockCut — ditch + tiered rock cut + stripping benchDaylightRockCut1716 / 11 / 0
Daylight StandardC3D DaylightStandard — highway ditch + height-classed slopesDaylightStandard2229 / 22 / 0
Daylight To OffsetC3D DaylightToOffset — daylight link to a fixed offset on the surfaceDaylightToOffset49 / 6 / 0
Daylight To ROWC3D DaylightToROW — daylight held inside the right-of-wayDaylightToROW813 / 6 / 0
DitchC3D Ditch — trapezoidal grading ditch + buffersDitch107 / 5 / 0
Generic Pavement StructureC3D GenericPavementStructure — one parametric slab, width/elevation targeted, optional sloped outer faceGenericPavementStructure84 / 4 / 1
LaneTravel lane + pavement materialBasicLane44 / 2 / 1
Lane Broken BackC3D LaneBrokenBack — crowned lane with inside/outside slope breakLaneBrokenBack915 / 10 / 8
Lane From Tapered Median 1C3D LaneFromTaperedMedian1 — 4-layer lane between median-edge and lane targetsLaneFromTaperedMedian1911 / 5 / 4
Lane From Tapered Median 2C3D LaneFromTaperedMedian2 — crowned lane pair off the tapering medianLaneFromTaperedMedian21116 / 10 / 8
Lane Inside SuperC3D LaneInsideSuper — lane on the inside superelevation channelLaneInsideSuper610 / 5 / 4
Lane Inside Super Layer Varying WidthC3D LaneInsideSuperLayerVaryingWidth — 10 layers, per-layer extensionsLaneInsideSuperLayerVaryingWidth3040 / 11 / 10
Lane Inside Super Multi LayerC3D LaneInsideSuperMultiLayer — 9-layer SE lane, tapered subbaseLaneInsideSuperMultiLayer1220 / 10 / 9
Lane Outside SuperC3D LaneOutsideSuper — lane on the outside superelevation channelLaneOutsideSuper610 / 5 / 4
Lane Outside Super Layer Varying WidthC3D LaneOutsideSuperLayerVaryingWidth — 10 layers, per-layer extensionsLaneOutsideSuperLayerVaryingWidth3040 / 11 / 10
Lane Outside Super Multi LayerC3D LaneOutsideSuperMultiLayer — 9-layer SE lane, tapered subbaseLaneOutsideSuperMultiLayer1220 / 10 / 9
Lane Outside Super With WideningC3D LaneOutsideSuperWithWidening — outside lane that widens on curves from the baseline radiusLaneOutsideSuperWithWidening910 / 13 / 4
Lane ParabolicC3D LaneParabolic — parabolic-crown lane, 4-layerLaneParabolic645 / 48 / 4
Lane Superelevation AORC3D LaneSuperelevationAOR — 4-layer lane on the SE channelLaneSuperelevationAOR610 / 5 / 4
Lane Toward CrownC3D LaneTowardCrown — lane rising toward the crown, 4-layerLaneTowardCrown710 / 5 / 4
Link MultiC3D LinkMulti — a multi-segment polyline link + shapeLinkMulti2513 / 12 / 1
Link Offset and ElevationC3D LinkOffsetAndElevation — link to an offset + elevationLinkOffsetAndElevation22 / 1 / 0
Link Offset and SlopeC3D LinkOffsetAndSlope — link to a signed offset at a slopeLinkOffsetAndSlope22 / 1 / 0
Link Offset on SurfaceC3D LinkOffsetOnSurface — link to an offset, elevation on surfaceLinkOffsetOnSurface12 / 1 / 0
Link Slope and Vertical DeflectionC3D LinkSlopeAndVerticalDeflection — slope + vertical deflectionLinkSlopeAndVerticalDeflection32 / 1 / 0
Link Slope to ElevationC3D LinkSlopeToElevation — link at a slope to a target elevationLinkSlopeToElevation32 / 1 / 0
Link Slope to SurfaceC3D LinkSlopeToSurface — daylight link to a target surfaceLinkSlopeToSurface22 / 1 / 0
Link Slopes Between PointsC3D LinkSlopesBetweenPoints — closed-form ditch to a marked pointLinkSlopesBetweenPoints34 / 3 / 0
Link To Lane MarkerC3D LinkToLaneMarker — publishes a Lane_Center marker pointLinkToLaneMarker62 / 1 / 0
Link To Marked PointC3D LinkToMarkedPoint — one link from the attach to a marked pointLinkToMarkedPoint12 / 1 / 0
Link To Marked Point 2C3D LinkToMarkedPoint2 — cross-baseline marked-point linkLinkToMarkedPoint212 / 1 / 0
Link VerticalC3D LinkVertical — a purely vertical linkLinkVertical12 / 1 / 0
Link Width and SlopeC3D LinkWidthAndSlope — link at a width + cross slopeLinkWidthAndSlope32 / 1 / 0
Median Constant Slope With BarrierC3D MedianConstantSlopeWithBarrier — constant-slope median, barrier per side, optional drain keyMedianConstantSlopeWithBarrier3439 / 47 / 9
Median DepressedC3D MedianDepressed — V-ditch median to the MP markMedianDepressed64 / 3 / 0
Median Depressed Shoulder ExtC3D MedianDepressedShoulderExt — depressed median with the pavement courses extended and cut on the fore slopeMedianDepressedShoulderExt2133 / 31 / 30
Median Depressed Shoulder VertC3D MedianDepressedShoulderVert — depressed median, ditch between two shoulders, plumb layer facesMedianDepressedShoulderVert2025 / 31 / 8
Median Flush With BarrierC3D MedianFlushWithBarrier — flush median + Jersey barrierMedianFlushWithBarrier1423 / 17 / 9
Median Raised Constant SlopeC3D MedianRaisedConstantSlope — median slab to the MP markMedianRaisedConstantSlope34 / 4 / 1
Median Raised With CrownC3D MedianRaisedWithCrown — crowned raised median to the MP markMedianRaisedWithCrown56 / 6 / 2
Overlay Broken Back Between EdgesC3D OverlayBrokenBackBetweenEdges — two grades per side meeting at a quarter pointOverlayBrokenBackBetweenEdges914 / 10 / 1
Overlay Broken Back Over GuttersC3D OverlayBrokenBackOverGutters — the broken-back overlay pinned to the gutter flowlinesOverlayBrokenBackOverGutters914 / 10 / 1
Overlay Crown Between EdgesC3D OverlayCrownBetweenEdges — overlay between two pavement edges with a slope-clamped crownOverlayCrownBetweenEdges67 / 6 / 1
Overlay Level 1 Lane 1 SideC3D Overlay_Level_1Lane_1Side — levelling course under the overlay instead of a millOverlay_Level_1Lane_1Side118 / 6 / 1
Overlay Level CrownC3D Overlay_Level_Crown — crowned two-lane overlay with a levelling courseOverlay_Level_Crown1312 / 8 / 1
Overlay Median AsymmetricalC3D OverlayMedianAsymmetrical — skewed median barrier between two carriageways at different elevationsOverlayMedianAsymmetrical1416 / 17 / 3
Overlay Median SymmetricalC3D OverlayMedianSymmetrical — overlay bands up to a median barrier, both sidesOverlayMedianSymmetrical118 / 8 / 1
Overlay Mill 1 Lane 1 SideC3D Overlay_Mill_1Lane_1Side — mill and overlay one existing lane on one sideOverlay_Mill_1Lane_1Side118 / 6 / 1
Overlay Mill And Level 1C3D OverlayMillAndLevel1 — mill to a minimum clearance and overlayOverlayMillAndLevel11010 / 7 / 1
Overlay Mill And Level 2C3D OverlayMillAndLevel2 — the crowned two-lane mill and overlayOverlayMillAndLevel21213 / 9 / 1
Overlay Mill CrownC3D Overlay_Mill_Crown — crowned two-lane mill and overlayOverlay_Mill_Crown1312 / 8 / 1
Overlay Mill Level 1 Lane 1 SideC3D Overlay_Mill_Level_1Lane_1Side — levelling course and mill cut togetherOverlay_Mill_Level_1Lane_1Side1210 / 10 / 2
Overlay Mill Level CrownC3D Overlay_Mill_Level_Crown — crowned two-lane levelling course plus millOverlay_Mill_Level_Crown1212 / 12 / 2
Overlay ParabolicC3D OverlayParabolic — overlay whose surface is a parabola between the two flangesOverlayParabolic619 / 18 / 1
Overlay Widen From CurbC3D OverlayWidenFromCurb — widen outward from the curb and overlay the old pavementOverlayWidenFromCurb815 / 17 / 5
Overlay Widen Match Slope 1C3D OverlayWidenMatchSlope1 — widen and match the existing pavement's slopeOverlayWidenMatchSlope11015 / 17 / 5
Overlay Widen Match Slope 2C3D OverlayWidenMatchSlope2 — the two-sided match-slope wideningOverlayWidenMatchSlope21024 / 30 / 9
Overlay Widen With Super 1C3D OverlayWidenWithSuper1 — widening whose slope comes from superelevationOverlayWidenWithSuper1913 / 17 / 5
Retain Wall TaperedC3D RetainWallTapered — battered stem (table slope) over the same stepped footingRetainWallTapered727 / 30 / 4
Retain Wall Tapered WideC3D RetainWallTaperedWide — wide-base stem tapering to a chamfered crestRetainWallTaperedWide733 / 36 / 4
Retain Wall Tie To DitchC3D RetainWallTieToDitch — shoulder + wall + barrier + walk/fill tie to a ditch alignmentRetainWallTieToDitch1738 / 39 / 7
Retain Wall To Low SideC3D RetainWallToLowSide — battered stem on a flush-face footing spanning to the high sideRetainWallToLowSide725 / 28 / 4
Retain Wall VerticalC3D RetainWallVertical — vertical stem over a table-sized stepped footing, optional shear keyRetainWallVertical727 / 30 / 4
Shape TrapezoidalC3D ShapeTrapezoidal — reusable trapezoidal shape publishing slope/width outputsShapeTrapezoidal64 / 4 / 1
ShoulderPaved shoulderBasicShoulder44 / 2 / 1
Shoulder Extend AllC3D ShoulderExtendAll — shoulder, all layers to the daylight faceShoulderExtendAll1110 / 14 / 4
Shoulder Extend SubbaseC3D ShoulderExtendSubbase — layers stop at their extensions, subbase reaches the faceShoulderExtendSubbase1415 / 16 / 6
Shoulder Interlaced With DitchC3D ShoulderWithSubbaseInterlacedAndDitch — interlaced shoulder into a lined circular ditchShoulderWithSubbaseInterlacedAndDitch1618 / 19 / 5
Shoulder Multi LayerC3D ShoulderMultiLayer — 9-layer shoulder, tapered Subbase3, layers end on the daylight faceShoulderMultiLayer1822 / 32 / 9
Shoulder Multi SurfaceC3D ShoulderMultiSurface — 10 surfaces over paved + earthened bandsShoulderMultiSurface1833 / 52 / 20
Shoulder Multilayer Varying WidthC3D ShoulderMultilayerVaryingWidth — 10 layers between shoulder slope and daylight faceShoulderMultilayerVaryingWidth2542 / 41 / 10
Shoulder Vertical SubbaseC3D ShoulderVerticalSubbase — 4 layers on a vertical outer edge + unpaved wingShoulderVerticalSubbase1111 / 14 / 4
Shoulder WideningC3D ShoulderWidening — ExtendAll core; widening target + surface trim deferredShoulderWidening1110 / 14 / 4
Shoulder With Subbase InterlacedC3D ShoulderWithSubbaseInterlaced — subbase wraps trimmed Pave2/Base blocksShoulderWithSubbaseInterlaced1616 / 20 / 5
Side DitchC3D SideDitch — lined roadside ditch + bermsSideDitch811 / 11 / 1
Side Ditch U ShapeC3D SideDitchUShape — U-profile concrete ditch, tapered wallsSideDitchUShape1915 / 13 / 1
Side Ditch With LidC3D SideDitchWithLid — covered ditch box + lid slabSideDitchWithLid2123 / 20 / 2
Urban Curb Gutter GeneralC3D UrbanCurbGutterGeneral — dimensioned municipal curbUrbanCurbGutterGeneral139 / 11 / 2
Urban Curb Gutter Valley 1C3D UrbanCurbGutterValley1 — valley gutter + curb + optional subbaseUrbanCurbGutterValley1148 / 10 / 2
Urban Curb Gutter Valley 2C3D UrbanCurbGutterValley2 — valley variant, curb top at gradeUrbanCurbGutterValley2149 / 11 / 2
Urban Curb Gutter Valley 3C3D UrbanCurbGutterValley3 — valley variant, stepped-in bottomUrbanCurbGutterValley31410 / 13 / 2
Urban Replace Curb Gutter 1C3D UrbanReplaceCurbGutter1 — rehab curb+gutter tied to the sidewalk markUrbanReplaceCurbGutter11612 / 11 / 2
Urban Replace Curb Gutter 2C3D UrbanReplaceCurbGutter2 — RCG1 with a fixed sod tie (no rehab chain)UrbanReplaceCurbGutter21311 / 11 / 2
Urban Replace SidewalkC3D UrbanReplaceSidewalk — rebuild slab anchored at a marked pointUrbanReplaceSidewalk45 / 4 / 1
Urban SidewalkC3D UrbanSidewalk — sidewalk slab between grass boulevardsUrbanSidewalk66 / 6 / 1

Rail

NamePurposeCivil 3D classParamsPts / Links / Shapes
Rail - Ballasted Double Track assemblyTwo ballasted tracks at 4.0 m spacing029 / 26 / 8
Rail - Ballasted Single Track assemblyBallast prism + sleeper layer + two rails015 / 13 / 4
Rail - Slab Track assemblyConcrete slab track + two rails (tunnel / HS)013 / 0 / 3
Rail SingleC3D RailSingle — single ballasted track: two rails, sleeper, ballast and subballast prismsRailSingle1037 / 42 / 5

Bridge

NamePurposeCivil 3D classParamsPts / Links / Shapes
Bridge Box Girder 1C3D BridgeBoxGirder1 — bridge deck on a single box girder, with optional barriersBridgeBoxGirder11621 / 21 / 3
Bridge Box Girder 2C3D BridgeBoxGirder2 — multi-cell box girder with two hollow cellsBridgeBoxGirder22037 / 37 / 3

Tunnel

NamePurposeCivil 3D classParamsPts / Links / Shapes
Tunnel - Bored Lining assemblyCircular precast/concrete ring lining + carriageway slab337 / 0 / 17
Tunnel - Cut & Cover (Box) assemblyRectangular box lining (invert + walls + roof) around a clear carriageway39 / 3 / 4

Miscellaneous

NamePurposeCivil 3D classParamsPts / Links / Shapes
Lot GradeC3D LotGrade — two grading planes meeting at a ridge hingeLotGrade53 / 2 / 0
Mark PointC3D MarkPoint — publishes the attach as a marked pointMarkPoint01 / 0 / 0
Simple Noise BarrierC3D SimpleNoiseBarrier — earth-berm noise wall + optional topsoil bandSimpleNoiseBarrier69 / 6 / 1
Stripping PavementC3D StrippingPavement — strip a pavement depth under the attachStrippingPavement24 / 2 / 0
Stripping TopsoilC3D StrippingTopSoil — strip a depth over a width with wedge endsStrippingTopSoil54 / 3 / 0
Trench Pipe 1C3D TrenchPipe1 — flat-bottom pipe trench, daylighted wallsTrenchPipe159 / 9 / 2
Trench Pipe 2C3D TrenchPipe2 — trench dug to a pipe in a networkTrenchPipe255 / 4 / 1
Trench Pipe 3C3D TrenchPipe3 — pipe trench with a rock excavation tierTrenchPipe379 / 8 / 2
Trench With PipeC3D TrenchWithPipe — trench box + 40-segment drain pipeTrenchWithPipe888 / 84 / 2