yucad3d

Stripping Topsoil

C3D StrippingTopSoil — strip a depth over a width with wedge ends

At a glance

KindSubassembly (composed into an assembly)
DomainMiscellaneous
Civil 3D equivalentStrippingTopSoil
Geometry4 points, 3 links, 0 shapes

Parameters

Defaults are the metric values the palette inserts. Every parameter can be driven by an expression or a target.

ParameterTypeDefaultMeaning
Side+1 right of the baseline, −1 leftRight (+1)+1 Right / -1 Left
StrippingDepthnumber (metres unless the description says otherwise)0.05Stripping depth (m)
StrippingWidthnumber (metres unless the description says otherwise)5Stripping width (m)
Foreslopecross slope as a ratio (−0.02 = 2 % fall)-0.5Entry wedge slope
Backslopecross slope as a ratio (−0.02 = 2 % fall)0.5Exit wedge slope

Points

Point codes are what feature lines, styles and quantity take-off match on — they are the contract this subassembly publishes.

PointCodePlacedFromExpression
P1placed at the attachment point (an absolute offset/elevation)0 / 0
P2Daylight_Stripoffset + elevation delta from the reference pointP1Side*StrippingWidth / 0
P3offset + elevation delta from the reference pointP1Side*abs(StrippingDepth/Foreslope) / -StrippingDepth
P4offset + elevation delta from the reference pointP2-Side*abs(StrippingDepth/Backslope) / -StrippingDepth

Links

LinkCodeBetweenRole
L1StrippingP1 → P3drawn
L2StrippingP3 → P4drawn
L3StrippingP4 → P2drawn

Generated page. The tables above are read from the built-in catalogue itself (yu3d_stock_dump), so they always match the version of yucad3d you are running.