yucad3d

Basic Shoulder

C3D BasicShoulder — paved shoulder + material

At a glance

KindSubassembly (composed into an assembly)
DomainRoad
Civil 3D equivalentBasicShoulder
Geometry4 points, 4 links, 1 shapes

Parameters

Defaults are the metric values the palette inserts. Every parameter can be driven by an expression or a target.

ParameterTypeDefaultMeaning
Side+1 right of the baseline, −1 leftRight (+1)+1 Right / -1 Left
Widthnumber (metres unless the description says otherwise)3Shoulder width (m)
Depthnumber (metres unless the description says otherwise)0.2Shoulder depth (m)
Slopecross slope as a ratio (−0.02 = 2 % fall)-0.04Shoulder cross slope

Points

Point codes are what feature lines, styles and quantity take-off match on — they are the contract this subassembly publishes.

PointCodePlacedFromExpression
P1placed at the attachment point (an absolute offset/elevation)0 / 0
P2EPSoffset + elevation delta from the reference pointP1Side*Width / Width*Slope
P3EPS_Suboffset + elevation delta from the reference pointP2-Side*0.001 / -Depth
P4offset + elevation delta from the reference pointP10 / -Depth

Links

LinkCodeBetweenRole
L1Top,PaveP1 → P2drawn
L2P2 → P3drawn
L3Datum,SubBaseP3 → P4drawn
L4P4 → P1drawn

Shapes (materials)

ShapeMaterial codeBoundary points
S1Pave1P1, P2, P3, P4

Generated page. The tables above are read from the built-in catalogue itself (yu3d_stock_dump), so they always match the version of yucad3d you are running.