Stripping Pavement
C3D StrippingPavement — strip a pavement depth under the attach
At a glance
| Kind | Subassembly (composed into an assembly) |
| Domain | Miscellaneous |
| Civil 3D equivalent | StrippingPavement |
| Geometry | 4 points, 2 links, 0 shapes |
Parameters
Defaults are the metric values the palette inserts. Every parameter can be driven by an expression or a target.
| Parameter | Type | Default | Meaning |
|---|---|---|---|
Side | +1 right of the baseline, −1 left | Right (+1) | +1 Right / -1 Left |
StrippingDepth | number (metres unless the description says otherwise) | 0.05 | Stripping depth (m) |
Points
Point codes are what feature lines, styles and quantity take-off match on — they are the contract this subassembly publishes.
| Point | Code | Placed | From | Expression |
|---|---|---|---|---|
P1 | — | placed at the attachment point (an absolute offset/elevation) | — | 0 / 0 |
P4 | — | offset + elevation delta from the reference point | P1 | 0 / -StrippingDepth |
P2 | — | offset + elevation delta from the reference point | P4 | Side*0.45 / 0 |
P3 | — | offset + elevation delta from the reference point | P4 | -Side*0.45 / 0 |
Links
| Link | Code | Between | Role |
|---|---|---|---|
L1 | Stripping | P1 → P3 | drawn |
L2 | Stripping | P3 → P2 | drawn |
Generated page. The tables above are read from the built-in catalogue itself (yu3d_stock_dump), so they always match the version of yucad3d you are running.