Overlay Crown Between Edges
C3D OverlayCrownBetweenEdges — overlay between two pavement edges with a slope-clamped crown
At a glance
| |
| Kind | Subassembly (composed into an assembly) |
| Domain | Road |
| Civil 3D equivalent | OverlayCrownBetweenEdges |
| Geometry | 7 points, 6 links, 1 shapes |
| Targets | 4 (surface / offset / elevation targets this subassembly can be linked to) |
Parameters
Defaults are the metric values the palette inserts. Every parameter can be driven by an expression or a target.
| Parameter | Type | Default | Meaning |
LeftEdgeOffset | number (metres unless the description says otherwise) | -3.6 | Left edge of the existing pavement (m) |
RightEdgeOffset | number (metres unless the description says otherwise) | 3.6 | Right edge of the existing pavement (m) |
CrownHeight | number (metres unless the description says otherwise) | 0.1 | Crown lift above the edge midpoint (m) |
MinSlope | cross slope as a ratio (−0.02 = 2 % fall) | -0.01 | Flattest cross slope allowed |
MaxSlope | cross slope as a ratio (−0.02 = 2 % fall) | -0.03 | Steepest cross slope allowed |
OverlayDepth | number (metres unless the description says otherwise) | 0.1 | Overlay thickness (m) |
Points
Point codes are what feature lines, styles and quantity take-off match on — they are the contract this subassembly publishes.
| Point | Code | Placed | From | Expression |
P0 | — | placed at the attachment point (an absolute offset/elevation) | — | 0 / 0 |
P1 | ETW | offset + elevation delta from the reference point | P0 | LX / LY |
P3 | ETW | offset + elevation delta from the reference point | P0 | RX / RY |
P2 | Crown | offset + elevation delta from the reference point | P0 | (LX+RX)/2 / CY |
P4 | ETW_Overlay | offset + elevation delta from the reference point | P1 | 0 / 0-OverlayDepth |
P5 | Crown_Overlay | offset + elevation delta from the reference point | P2 | 0 / 0-OverlayDepth |
P6 | ETW_Overlay | offset + elevation delta from the reference point | P3 | 0 / 0-OverlayDepth |
Links
| Link | Code | Between | Role |
L1 | Top,Pave | P1 → P2 | drawn |
L2 | Top,Pave | P2 → P3 | drawn |
L6 | — | P3 → P6 | drawn |
L4 | Overlay | P6 → P5 | drawn |
L3 | Overlay | P5 → P4 | drawn |
L5 | — | P4 → P1 | drawn |
Shapes (materials)
| Shape | Material code | Boundary points |
S1 | Overlay | P1, P2, P3, P6, P5, P4 |
Generated page. The tables above are read from the built-in catalogue itself (yu3d_stock_dump), so they always match the version of yucad3d you are running.