yucad3d

Shoulder Extend All

C3D ShoulderExtendAll — shoulder, all layers to the daylight face

At a glance

KindSubassembly (composed into an assembly)
DomainRoad
Civil 3D equivalentShoulderExtendAll
Geometry10 points, 14 links, 4 shapes

Parameters

Defaults are the metric values the palette inserts. Every parameter can be driven by an expression or a target.

ParameterTypeDefaultMeaning
Side+1 right of the baseline, −1 leftRight (+1)+1 Right / -1 Left
ShoulderWidthnumber (metres unless the description says otherwise)2.4Shoulder width (m)
ShoulderSlopecross slope as a ratio (−0.02 = 2 % fall)-0.02Shoulder cross slope
HoldDaylightSlopenumber (metres unless the description says otherwise)11 = hold slope (derive width), 0 = hold width
DaylightSlopecross slope as a ratio (−0.02 = 2 % fall)0.25Daylight slope when held
DaylightWidthnumber (metres unless the description says otherwise)1.62Daylight width when held (m)
SubbaseSlopecross slope as a ratio (−0.02 = 2 % fall)-0.02Subbase bottom cross slope
Pave1Depthnumber (metres unless the description says otherwise)0.025Pave1 depth (m)
Pave2Depthnumber (metres unless the description says otherwise)0.025Pave2 depth (m)
BaseDepthnumber (metres unless the description says otherwise)0.1Base depth (m)
SubbaseDepthnumber (metres unless the description says otherwise)0.3Subbase depth (m)

Points

Point codes are what feature lines, styles and quantity take-off match on — they are the contract this subassembly publishes.

PointCodePlacedFromExpression
P1placed at the attachment point (an absolute offset/elevation)0 / 0
P2EPSoffset + elevation delta from the reference pointP1Side*ShoulderWidth / ShoulderWidth*ShoulderSlope
P3offset + elevation delta from the reference pointP10 / -Pave1Depth
P5offset + elevation delta from the reference pointP30 / -Pave2Depth
P7offset + elevation delta from the reference pointP50 / -BaseDepth
P9offset + elevation delta from the reference pointP70 / -SubbaseDepth
P4EPS_Pave1offset + elevation delta from the reference pointP2-Side*Pave1Depth/(DS-ShoulderSlope) / -Pave1Depth*DS/(DS-ShoulderSlope)
P6EPS_Pave2offset + elevation delta from the reference pointP4-Side*Pave2Depth/(DS-ShoulderSlope) / -Pave2Depth*DS/(DS-ShoulderSlope)
P8EPS_Baseoffset + elevation delta from the reference pointP6-Side*BaseDepth/(DS-ShoulderSlope) / -BaseDepth*DS/(DS-ShoulderSlope)
P10Daylight_Suboffset + elevation delta from the reference pointP9Side*(ShoulderWidth+DW) / (ShoulderWidth+DW)*SubbaseSlope

Links

LinkCodeBetweenRole
L1Top,PaveP1 → P2drawn
L2P1 → P3drawn
L3PaveP2 → P4drawn
L4Pave1P3 → P4drawn
L5P3 → P5drawn
L6Pave1P4 → P6drawn
L7Pave2P5 → P6drawn
L8P5 → P7drawn
L9Pave2P6 → P8drawn
L10BaseP7 → P8drawn
L11P7 → P9drawn
L12BaseP8 → P10drawn
L13Datum,SubBaseP9 → P10drawn
L14Top,Slope_LinkP2 → P10drawn

Shapes (materials)

ShapeMaterial codeBoundary points
S1Pave1P1, P2, P4, P3
S2Pave2P3, P4, P6, P5
S3BaseP5, P6, P8, P7
S4SubBaseP7, P8, P10, P9

Generated page. The tables above are read from the built-in catalogue itself (yu3d_stock_dump), so they always match the version of yucad3d you are running.