YuCAD3D

Retain Wall Tie To Ditch

C3D RetainWallTieToDitch — shoulder + wall + barrier + walk/fill tie to a ditch alignment

At a glance

KindSubassembly (composed into an assembly)
DomainRoad
Civil 3D equivalentRetainWallTieToDitch
Geometry38 points, 39 links, 7 shapes
Conditional geometry12 of the points are created inside a branch — which ones appear depends on the parameters and the target surface
Targets2 (surface / offset / elevation targets this subassembly can be linked to)

Parameters

Defaults are the metric values the palette inserts. Every parameter can be driven by an expression or a target.

ParameterTypeDefaultMeaning
Side+1 right of the baseline, −1 leftRight (+1)+1 Right / -1 Left
ShoulderWidthnumber (metres unless the description says otherwise)1.33Paved shoulder width (m)
SlopeDirectionnumber (metres unless the description says otherwise)00 = away from crown, 1 = towards crown
DefaultShoulderSlopecross slope as a ratio (−0.02 = 2 % fall)-0.02Shoulder cross slope
Pave1Depthnumber (metres unless the description says otherwise)0.025Pave 1 depth (m)
Pave2Depthnumber (metres unless the description says otherwise)0.025Pave 2 depth (m)
BaseDepthnumber (metres unless the description says otherwise)0.1Base depth (m)
SubBaseDepthnumber (metres unless the description says otherwise)0.33Sub-base depth (m)
WallTopWidthnumber (metres unless the description says otherwise)0.292Stem width at the top (m)
FootingCovernumber (metres unless the description says otherwise)0.5Cover over the footing (m)
Keynumber (metres unless the description says otherwise)11 = shear key under the footing
UseBarriernumber (metres unless the description says otherwise)11 = barrier on the wall crest
WalkWidthnumber (metres unless the description says otherwise)1Walk behind the wall (m)
WalkSlopecross slope as a ratio (−0.02 = 2 % fall)0.25Walk slope (magnitude)
FillSlopecross slope as a ratio (−0.02 = 2 % fall)0.5Fill slope to the ditch (magnitude)
ToeWidthnumber (metres unless the description says otherwise)0.5Toe width at the ditch (m)
WallHeightnumber (metres unless the description says otherwise)0Total wall height; 0 = auto (FootingCover + 1.2 m)

Points

Point codes are what feature lines, styles and quantity take-off match on — they are the contract this subassembly publishes.

PointCodePlacedFromExpression
P1—placed at the attachment point (an absolute offset/elevation)—0 / 0
TIE—horizontal delta, elevation taken from the target surfaceP1if(DitchOffsetAlignment.IsValid,DitchOffsetAlignment.Offset-P1.Offset-Side*ToeWidth,Side*(ShoulderWidth+WallTopWidth+WalkWidth)) / 0
WHP—placed at the attachment point (an absolute offset/elevation)—0 / if(WallHeight>0,WallHeight,if(TieInSurface.IsValid<0.5,FootingCover+1.2,ShoulderWidth*SS-(TIE.Y+abs(FSW*FillSlope)+abs(WalkWidth*WalkSlope))+FootingCover))
P20—offset + elevation delta from the reference pointP10 / 0-Pave1Depth
P22—offset + elevation delta from the reference pointP200 / 0-Pave2Depth
P24—offset + elevation delta from the reference pointP220 / 0-BaseDepth
P26—offset + elevation delta from the reference pointP240 / 0-SubBaseDepth
P19—offset + elevation delta from the reference pointP1Side*(ShoulderWidth-0.001) / ShoulderWidth*SS
P21—offset + elevation delta from the reference pointP190 / 0-Pave1Depth
P23—offset + elevation delta from the reference pointP210 / 0-Pave2Depth
P25—offset + elevation delta from the reference pointP230 / 0-BaseDepth
P27—offset + elevation delta from the reference pointP250 / 0-SubBaseDepth
P28 conditional—offset + elevation delta from the reference pointP19Side*0.001 / 0
P29 conditional—offset + elevation delta from the reference pointP280 / 0.105
P30 conditional—offset + elevation delta from the reference pointP29Side*0.18 / 0.225
P31 conditional—offset + elevation delta from the reference pointP300 / 0.48
P32 conditional—offset + elevation delta from the reference pointP31Side*0.355 / 0
P33 conditional—offset + elevation delta from the reference pointP320 / -0.355
P34 conditional—offset + elevation delta from the reference pointP330-Side*0.152 / 0
P35 conditional—offset + elevation delta from the reference pointP340 / -0.455
P15—offset + elevation delta from the reference pointP190 / 0
P18—offset + elevation delta from the reference pointP15Side*WallTopWidth / 0
P14RW_Hingeoffset + elevation delta from the reference pointP180 / 0-(WH-FootingCover)
P4—offset + elevation delta from the reference pointP140 / 0-FootingCover
P5RW_Outsideoffset + elevation delta from the reference pointP4Side*FV / 0
P6RWall_B1offset + elevation delta from the reference pointP50 / 0-FD
P16—offset + elevation delta from the reference pointP150 / -0.35
P17—offset + elevation delta from the reference pointP16Side*0.15 / -0.15
P13—offset + elevation delta from the reference pointP170-Side*(WH-0.5)*SL / 0-(WH-0.5)
P12RW_Insideoffset + elevation delta from the reference pointP50-Side*FW / 0
P11RWall_B4offset + elevation delta from the reference pointP120 / 0-FD
P10 conditionalRWall_B3offset + elevation delta from the reference pointP11Side*(FO-FK) / 0
P9 conditionalRWall_K2offset + elevation delta from the reference pointP100 / 0-FK
P8 conditionalRWall_K1offset + elevation delta from the reference pointP9Side*2*FK / 0
P7 conditionalRWall_B2offset + elevation delta from the reference pointP80 / FK
P3Walk_Edgeoffset + elevation delta from the reference pointP14Side*WalkWidth / 0-abs(WalkWidth*WalkSlope)
P2Daylightoffset + elevation delta from the reference pointP3Side*FSW / 0-abs(FSW*FillSlope)
P36—offset + elevation delta from the reference pointP2Side*ToeWidth / 0

Links

LinkCodeBetweenRole
T1Top,PaveP1 → P19drawn
A1—P19 → P21drawn
A2Pave1P21 → P20drawn
A3—P20 → P1drawn
B1—P20 → P22drawn
B2Pave2P22 → P23drawn
B3—P23 → P21drawn
C1—P23 → P25drawn
C2BaseP25 → P24drawn
C3—P24 → P22drawn
D1—P24 → P26drawn
D2SubBase,DatumP26 → P27drawn
D3—P27 → P25drawn
E1—P28 → P29drawn
E2—P29 → P30drawn
E3—P30 → P31drawn
E4—P31 → P32drawn
E5—P32 → P33drawn
E6—P33 → P34drawn
E7—P34 → P35drawn
E8—P35 → P28drawn
W1Top,WallP15 → P18drawn
W2Top,WallP18 → P14drawn
W3—P14 → P4drawn
W4—P4 → P5drawn
W5—P5 → P6drawn
W6—P11 → P12drawn
W7—P12 → P13drawn
W8—P13 → P17drawn
W9—P17 → P16drawn
W10—P16 → P15drawn
W11Footing_BottomP6 → P7drawn
W12—P7 → P8drawn
W13Footing_BottomP8 → P9drawn
W14—P9 → P10drawn
W15Footing_BottomP10 → P11drawn
W11oFooting_BottomP6 → P11drawn
F1—P14 → P3drawn
F2—P3 → P2drawn

Shapes (materials)

ShapeMaterial codeBoundary points
SP1Pave1P1, P19, P21, P20
SP2Pave2P21, P20, P22, P23
SBBaseP22, P23, P25, P24
SSBSubBaseP25, P24, P26, P27
SBARBarrierP28, P29, P30, P31, P32, P33, P34, P35
SWRWallP15, P18, P14, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P17, P16
SWoRWallP15, P18, P14, P4, P5, P6, P11, P12, P13, P17, P16

Generated page. The tables above are read from the built-in catalogue itself (yu3d_stock_dump), so they always match the version of yucad3d you are running.