yucad3d

CadEntityMirror

Mirrors the entity across the axis through the two points.

void CadEntityMirror ( YuHandle hEnt, double X0, double Y0, double Z0, double X1, double Y1, double Z1 );

Parameters

hEnt (YuHandle)
Handle to the entity.
X0 (double)
World coordinate.
Y0 (double)
World coordinate.
Z0 (double)
World coordinate.
X1 (double)
World coordinate.
Y1 (double)
World coordinate.
Z1 (double)
World coordinate.

Return Value

None.

See Also