yucad3d

CadEntityGetGrip

Returns the grip of the entity.

std::int32_t CadEntityGetGrip ( YuHandle hEnt, std::int32_t iGrip, double* pX, double* pY, double* pZ );

Parameters

hEnt (YuHandle)
Handle to the entity.
iGrip (std::int32_t)
Integer value.
pX (double*)
Receives the coordinate (caller-supplied double*).
pY (double*)
Receives the coordinate (caller-supplied double*).
pZ (double*)
Receives the coordinate (caller-supplied double*).

Return Value

The grip.

See Also