yucad3d

plan_add_triangle

Plan render: a filled triangle (world coords) with RGBA; alpha < 1 blends overlaps so clashes show. Tessellate footprints (pipe bands, discs, pavement) into these.

Prototype

void (*plan_add_triangle)(Yu3dPlanCtx*, double x0, double y0, double x1, double y1, double x2, double y2, float r, float g, float b, float a)

Parameters

DeclarationName
Yu3dPlanCtx*
double x0x0
double y0y0
double x1x1
double y1y1
double x2x2
double y2y2
float rr
float gg
float bb
float aa

Returns

void

Same group (Document mutation)

doc_add_node · doc_add_node_under · doc_ensure_group · doc_rename_node · doc_remove_node · doc_set_property · plan_real_width · scene_set_pick_id · register_subentity_property · register_plan_grips · doc_is_metric · doc_crs_definition · doc_design_standard · doc_design_speed_kmh · doc_ground_elevation · align_evaluate · align_station_range · register_property_ex · advertise_module · set_module_active · is_module_active · reader_version · run_command · align_create · align_set_geometry · align_set_profile · align_create_offset · surface_create · assembly_create_preset · corridor_create · corridor_bind_assembly · doc_save · doc_save_exchange · doc_load_exchange · align_kind · align_category · align_h_element_count · align_h_element · align_v_pvi_count · align_v_pvi · align_elevation_at · align_bond · surface_point_count · surface_get_points · surface_triangle_count · surface_get_triangles · surface_add_breakline · surface_breakline_count · surface_get_breakline · corridor_baseline_count · corridor_region_count · corridor_region_assembly

Declared in sdk/include/yu3d_plugin.h. Reached through the host table: host->plan_add_triangle(…). Guard with YU3D_HOST_HAS(host, plan_add_triangle) if your plugin must also load in an older host.